PSVR 2 Makes It Easier for Developers to Port Games

Sony reiterated during this year’s Computer Entertainment Developers Conference (CEDEC) that PSVR 2 games will be much easier to develop. In fact, the system makes it easy for developers to port games from other platforms as well as make VR versions of their PS5 games. That’s according to Sony Interactive Entertainment’s Yasuo Takahashi and Kenjo Akiyama, who delivered a presentation to talk about PSVR 2’s hardware, as reported by IGN.

PSVR 2 games will share SDKs with PS5 games

According to IGN’s translation of the presentation, Takahashi and Akiyama said that PSVR 2 and PS5 will share SDKs, making it easy for developers to support the upcoming hardware. PSVR 2 also supports games made in Unity and Unreal Engine, with a standardized controller interface and button place, which will enable them to port their games over to PSVR 2 from other VR platforms. Yes, that means it’s worth having your fingers crossed for Half-Life: Alyx!

Sony is also making it convenient for developers to work with the head-mounted display. Developers have apparently appreciated the GPU’s Flexible Scale Rasterization (FSR), which helps optimize rendering. They’re also given access to sample programs that allows them to gauge the headset’s forced feedback from vibrations from in-game gunshots, footsteps, jumps, etc.

According to IGN, PSVR 2 development kit comes with a tool called VR Trace, which helps developers identify issues with games using capture and replay features. “Not only can it automatically detect and highlight problems, it can replace eye and tracking results with dummy data so that VR game development is possible without needing a connected VR headset,” the website wrote.

The PSVR 2 will release in early 2023.

In other news, an image purportedly from Assassin’s Creed Mirage reveals a pre-order bonus mission, and Konami is teasing an announcement of a new game from a world-famous series at Tokyo Game Show 2022.


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